Exemplo n.º 1
0
    //Countdown after player has died for the deathpanel to show up
    IEnumerator Countdown()
    {
        yield return(new WaitForSeconds(1f));

        Audio.Instance.DeathAudioPlay();
        Audio.Instance.GameTheme.Pause();
        controlscript.TapControls.SetActive(false);
        char_specefic_EffectPopUps.Instance.DestroyCurrentEffects();
        // Destroy(char_specefic_EffectPopUps.Instance.publicvfxtodestroy, 0f);

        GameObject.FindObjectOfType <CheckInternetConnection>().CheckNetwork();

        //GameObject.FindObjectOfType<RewardedVideo>().RetryConnection();

        Player_Spine.gameObject.SetActive(false);
        DeathPanel.gameObject.SetActive(true);
        turnThisOnBaby.SetActive(true);
        turnThisOnBaby2.SetActive(true);
        turnThisOnBaby3.SetActive(true);
        //HERE THE MONEY WAS ADDED BUT ITS NOW DISABLED
        shopmanagerscript.AddDiamond(0);
    }
Exemplo n.º 2
0
 public void DAILYGIFTCOINS()
 {
     shopmanagerScript.AddDiamond(400);
 }