Exemplo n.º 1
0
 public void Tick()
 {
     if (Input.GetKeyDown("q"))
     {
         owner.changeState(new SpreadShot(owner));
     }
     if (Input.GetKeyDown("space") && timeUntilFire < Time.time)
     {
         owner.SendMessage("Fire");
         owner.SendMessage("updateWeaponDefault");
         timeUntilFire = Time.time + fireRate;
     }
 }