Exemplo n.º 1
0
    private IEnumerator ShootAtPlayer()
    {
        var enemySpeech = GetComponent <EnemySpeech>();

        enemySpeech.Say(taunts[Random.Range(0, taunts.Count)], 1);

        while (true)
        {
            shootingComponent.Shoot(player.transform.position);
            yield return(new WaitForSeconds(fireRate));
        }
    }