private void OnStepTriggerAttempt(EntityUid uid, ShoesRequiredStepTriggerComponent component, ref StepTriggerAttemptEvent args)
    {
        if (!TryComp <InventoryComponent>(args.Tripper, out var inventory))
        {
            return;
        }

        if (_inventory.TryGetSlotEntity(args.Tripper, "shoes", out _, inventory))
        {
            args.Cancelled = true;
        }
    }
 private void OnExamined(EntityUid uid, ShoesRequiredStepTriggerComponent component, ExaminedEvent args)
 {
     args.PushMarkup(Loc.GetString("shoes-required-step-trigger-examine"));
 }