public bool AddShipGame(ShipGame shipGame) { var shipgame = _db.ShipGames.SingleOrDefault(s => s.ShipId == shipGame.ShipId && s.GameId == shipGame.GameId); if (!(shipgame is null)) { return(false); } _db.ShipGames.Add(shipGame); _db.SaveChanges(); return(true); }
public static void One() { ShipGame shipGame = new ShipGame(); shipGame.TakeDamage(10); shipGame.NextStage(); shipGame.TakeDamage(10); shipGame.TakeDamage(10); shipGame.TakeDamage(10); shipGame.NextStage(); shipGame.NextStage(); shipGame.TakeDamage(10); }