Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     shieldTrigger       = GameObject.Find("Shield Trigger");
     shieldTriggerScript = shieldTrigger.GetComponent <ShieldTrigger>();
     player = GameObject.Find("Player");
     playerSpeechBubbleScript = player.GetComponent <PlayerSpeechBubble>();
 }
Exemplo n.º 2
0
    private ShieldTrigger shield_; //a variable that is going to store a trigger script as a component

    public override void Initialize(GameObject obj_in)
    {
        shield_ = obj_in.GetComponent <ShieldTrigger>(); //getting reference to trigger script
        shield_.shieldDuration_ = this.shieldDuration_;  //assigning
    }