public static void Create()
    {
        ShieldObject asset = ScriptableObject.CreateInstance <ShieldObject>();

        AssetDatabase.CreateAsset(asset, "Assets/NewShopItem.asset");
        AssetDatabase.SaveAssets();
        EditorUtility.FocusProjectWindow();
        Selection.activeObject = asset;
    }
Exemplo n.º 2
0
 void Awake()
 {
     shieldObject         = GetComponentInChildren <ShieldObject>();
     shieldObjectAnimator = shieldObject.GetComponent <Animator>();
     //collider = GetComponent<Collider2D>();
 }