Exemplo n.º 1
0
        public void ExpandToArea()
        {
            var polygon = new Polygon
                          (
                new[]
            {
                new Vector3(),
                new Vector3(4, 0),
                new Vector3(4, 4),
                new Vector3(0, 4)
            }
                          );
            var within = new Polygon
                         (
                new[]
            {
                new Vector3(-5, -5),
                new Vector3(20, -5),
                new Vector3(20, 30),
                new Vector3(-5, 30)
            }
                         );
            var among = new List <Polygon>
            {
                new Polygon(
                    new []
                {
                    new Vector3(3, 1),
                    new Vector3(7, 1),
                    new Vector3(7, 5),
                    new Vector3(3, 5)
                }),
                new Polygon(
                    new[]
                {
                    new Vector3(1, 3),
                    new Vector3(2, 3),
                    new Vector3(2, 6),
                    new Vector3(1, 6),
                })
            };
            var coordGrid = new CoordGrid(within);

            polygon = Shaper.ExpandtoArea(polygon, 20, within, among);
            Debug.WriteLine(polygon.Area);
            var spaces = new List <Space>
            {
                new Space(polygon, 0, 2, new Material("blue", Palette.Blue)),
                new Space(within, 0, 0.1, new Material("aqua", Palette.Aqua)),
                new Space(among[0], 0, 2, new Material("yellow", Palette.Yellow)),
                new Space(among[1], 0, 2, new Material("green", Palette.Green))
            };
            var model = new Model();

            foreach (Space space in spaces)
            {
                model.AddElement(space);
            }
            model.SaveGlb("expandToArea.glb");
        }
Exemplo n.º 2
0
        public void ExpandToArea()
        {
            var polygon = new Polygon
                          (
                new[]
            {
                Vector3.Origin,
                new Vector3(4.0, 0.0),
                new Vector3(4.0, 4.0),
                new Vector3(0.0, 4.0)
            }
                          );
            var within = new Polygon
                         (
                new[]
            {
                new Vector3(1.0, 1.0),
                new Vector3(8.0, 1.0),
                new Vector3(8.0, 8.0),
                new Vector3(1.0, 8.0)
            }
                         );
            var among = new List <Polygon>
            {
                new Polygon(
                    new []
                {
                    new Vector3(3.0, 1.0),
                    new Vector3(7.0, 1.0),
                    new Vector3(7.0, 5.0),
                    new Vector3(3.0, 5.0)
                }),
                new Polygon(
                    new[]
                {
                    new Vector3(1.0, 3.0),
                    new Vector3(2.0, 3.0),
                    new Vector3(2.0, 6.0),
                    new Vector3(1.0, 6.0),
                })
            };

            polygon = Shaper.ExpandtoArea(polygon, 20, within, among);
            var spaces = new List <Space>
            {
                new Space(polygon, 3.0, 0.0, new Material("blue", Palette.Blue)),
                new Space(within, 0.1, 0.0, new Material("aqua", Palette.Aqua)),
                new Space(among[0], 3.0, 0.0, new Material("yellow", Palette.Yellow)),
                new Space(among[1], 3.0, 0.0, new Material("green", Palette.Green))
            };
            var model = new Model();

            foreach (Space space in spaces)
            {
                model.AddElement(space);
            }
            model.SaveGlb("../../../../expandToArea.glb");
        }