Exemplo n.º 1
0
		/// <summary>
		/// A history item for when shapes are finalized.
		/// </summary>
        /// <param name="passedEE">The EditEngine being used.</param>
		/// <param name="icon">The history item's icon.</param>
		/// <param name="text">The history item's title.</param>
		/// <param name="passedUserSurface">The stored UserLayer surface.</param>
		/// <param name="passedUserLayer">The UserLayer being modified.</param>
		/// <param name="passedSelectedPointIndex">The selected point's index.</param>
		/// <param name="passedSelectedShapeIndex">The selected point's shape index.</param>
		/// <param name="passedRedrawEverything">Whether every shape should be redrawn when undoing (e.g. finalization).</param>
        public ShapesHistoryItem(BaseEditEngine passedEE, string icon, string text, ImageSurface passedUserSurface, UserLayer passedUserLayer,
			int passedSelectedPointIndex, int passedSelectedShapeIndex, bool passedRedrawEverything) : base(icon, text)
		{
            ee = passedEE;

			userLayer = passedUserLayer;


			userSurfaceDiff = SurfaceDiff.Create(passedUserSurface, userLayer.Surface, true);

			if (userSurfaceDiff == null)
			{
				userSurface = passedUserSurface;
			}
			else
			{
				(passedUserSurface as IDisposable).Dispose();
			}


			sEngines = BaseEditEngine.SEngines.PartialClone();
			selectedPointIndex = passedSelectedPointIndex;
			selectedShapeIndex = passedSelectedShapeIndex;

			redrawEverything = passedRedrawEverything;
		}
Exemplo n.º 2
0
		/// <summary>
		/// A history item for when shapes are modified.
		/// </summary>
        /// <param name="passedEE">The EditEngine being used.</param>
		/// <param name="icon">The history item's icon.</param>
		/// <param name="text">The history item's title.</param>
		public ShapesModifyHistoryItem(BaseEditEngine passedEE, string icon, string text) : base(icon, text)
		{
            ee = passedEE;

			sEngines = BaseEditEngine.SEngines.PartialClone();
            selectedPointIndex = ee.SelectedPointIndex;
            selectedShapeIndex = ee.SelectedShapeIndex;
		}
Exemplo n.º 3
0
		/// <summary>
		/// Resets the editable data.
		/// </summary>
		protected void ResetShapes()
		{
			SEngines = new ShapeEngineCollection();
			
			//The fields are modified instead of the properties here because a redraw call is undesired (for speed/efficiency).
			SelectedPointIndex = -1;
			SelectedShapeIndex = -1;

			is_drawing = false;

			last_dirty = null;
		}