Exemplo n.º 1
0
        private void WriteFunctionHeader(Vertex main)
        {
            IModule module = main.Data.ParentModule as IModule;

            ShaderNodeDataTypes.MainInputNodeType inputData
                = module.GetCompiledData(main.Data)[0] as ShaderNodeDataTypes.MainInputNodeType;
            string postFix = "";

            if (inputData.postFix != null)
            {
                postFix = " : " + inputData.postFix;
            }
            WriteLine(inputData.returnType + " main(ConnData IN)" + postFix);
            WriteLine("{", IndentType.Increase);
        }
Exemplo n.º 2
0
        public object[] GetCompiledData(Node node)
        {
            ShaderNodeDataTypes.MainInputNodeType shaderNode = new ShaderNodeDataTypes.MainInputNodeType();
            shaderNode.returnType           = "float4";
            shaderNode.postFix              = "COLOR0";
            shaderNode.CompiledHeaderString =
                @"struct ConnData
{
   float4 hpos       : POSITION;
   float2 uv0        : TEXCOORD0;
   float2 uv1        : TEXCOORD1;
   float2 uv2        : TEXCOORD2;
   float2 uv3        : TEXCOORD3;
   float3 wsEyeRay   : TEXCOORD4;
};";
            KeyValuePair <object, string> posPair      = new KeyValuePair <object, string>(node.Items.ElementAt(0), "IN.hpos");
            KeyValuePair <object, string> uv0Pair      = new KeyValuePair <object, string>(node.Items.ElementAt(1), "IN.uv0");
            KeyValuePair <object, string> uv1Pair      = new KeyValuePair <object, string>(node.Items.ElementAt(2), "IN.uv1");
            KeyValuePair <object, string> uv2Pair      = new KeyValuePair <object, string>(node.Items.ElementAt(3), "IN.uv2");
            KeyValuePair <object, string> uv3Pair      = new KeyValuePair <object, string>(node.Items.ElementAt(4), "IN.uv3");
            KeyValuePair <object, string> wsEyeRayPair = new KeyValuePair <object, string>(node.Items.ElementAt(5), "IN.wsEyeRay");

            return(new object[] { shaderNode, posPair, uv0Pair, uv1Pair, uv2Pair, uv3Pair, wsEyeRayPair });
        }