Exemplo n.º 1
0
 private void DestroyMaterials()
 {
     using (Dictionary <string, Material> .ValueCollection.Enumerator enumerator = this.m_materials.get_Values().GetEnumerator())
     {
         while (enumerator.MoveNext())
         {
             Material current = enumerator.get_Current();
             ShaderEffectUtils.SafeDestroyMaterial(current);
         }
     }
     this.m_materials.Clear();
 }
Exemplo n.º 2
0
 private void DestroyMaterials()
 {
     ShaderEffectUtils.SafeDestroyMaterial(ref this.m_debugMaterial);
     ShaderEffectUtils.SafeDestroyMaterial(ref this.m_debugBlackMaterial);
 }