public void Win() { if (!gameover) { gameover = true; settingMenu.WinPrompt(); UpdateSettingMenu(); } }
public void Win() { settingMenu.WinPrompt(); UpdateSettingMenu(); }
public void Win() { if (!gameover) { gameover = true; settingMenu.WinPrompt(); UpdateSettingMenu(); } }
public void Win() { settingMenu.WinPrompt(); UpdateSettingMenu(); }