// Update is called once per frame void Update() { //まねじゃから大正を受け取る GameObject manager = GameObject.Find("setStage"); SetStageManagerScript script = manager.GetComponent <SetStageManagerScript>(); //大正のオブジェクトの位置 GameObject obj = GameObject.Find(script.setStage); Transform objTrans = obj.GetComponent <Transform>(); //位置を修正 //transform.localPosition = objTrans.localPosition; transform.position = objTrans.position; }
// Use this for initialization void Start() { manager = GameObject.Find("setStage"); script = manager.GetComponent <SetStageManagerScript>(); }