Exemplo n.º 1
0
        void SetResultScoreBoard(SetResultScoreBoardMsg msg)
        {
            int[] playerSuccessCount = new int[msg.totalPlayerCount];
            for (int i = 0; i < msg.totalPlayerCount; i++)
            {
                playerSuccessCount[i] = 0;
                for (int j = 0; j < Enum.GetNames(typeof(MissionModeGame)).Length; j++)
                {
                    if (msg.listMissionSuccess[i].ContainsKey((MissionModeGame)j) && msg.listMissionSuccess[i][(MissionModeGame)j])
                    {
                        Player[i].SetScore((MissionModeGame)j, 1, msg.dicPlayerMissionChance[i]);
                        playerSuccessCount[i]++;
                    }
                    else if (msg.listMissionSuccess[i].ContainsKey((MissionModeGame)j) && !msg.listMissionSuccess[i][(MissionModeGame)j])
                    {
                        Player[i].SetScore((MissionModeGame)j, 0, msg.dicPlayerMissionChance[i]);
                    }
                    else
                    {
                        Player[i].SetScore((MissionModeGame)j, 3, msg.dicPlayerMissionChance[i]);
                    }
                }
            }
            int winerNum;

            if (msg.dicPlayerMissionChance[0] > msg.dicPlayerMissionChance[1])
            {
                winerNum = 0;
                //1번 승
            }
            else if (msg.dicPlayerMissionChance[0] < msg.dicPlayerMissionChance[1])
            {
                winerNum = 1;
                //2번 승
            }
            else
            {
                if (playerSuccessCount[0] > playerSuccessCount[1])
                {
                    winerNum = 0;
                    //1번승
                }
                else if (playerSuccessCount[0] < playerSuccessCount[1])
                {
                    winerNum = 1;
                    //2번 승
                }
                else
                {
                    winerNum = 3;
                    //완전 무승부
                }
            }

            if (winerNum != 3)
            {
                first[winerNum].SetActive(true);
            }
            StartCoroutine(PlayVideo(winerNum));
        }
Exemplo n.º 2
0
        void SetResultScoreBoard(SetResultScoreBoardMsg msg)
        {
            gameResult.SetActive(true);
            txtInPlay.text = "플레이 결과";
            int[] playerSuccessCount = new int[msg.totalPlayerCount];
            for (int i = 0; i < msg.totalPlayerCount; i++)
            {
                playerSuccessCount[i] = 0;
                for (int j = 0; j < Enum.GetNames(typeof(MissionModeGame)).Length; j++)
                {
                    if (msg.listMissionSuccess[i].ContainsKey((MissionModeGame)j) && msg.listMissionSuccess[i][(MissionModeGame)j])
                    {
                        Player[i].SetScore((MissionModeGame)j, 1, msg.dicPlayerMissionChance[i]);
                        playerSuccessCount[i]++;
                    }
                    else if (msg.listMissionSuccess[i].ContainsKey((MissionModeGame)j) && !msg.listMissionSuccess[i][(MissionModeGame)j])
                    {
                        Player[i].SetScore((MissionModeGame)j, 0, msg.dicPlayerMissionChance[i]);
                    }
                    else
                    {
                        Player[i].SetScore((MissionModeGame)j, 3, msg.dicPlayerMissionChance[i]);
                    }
                }
            }
            int winerNum;

            if (msg.dicPlayerMissionChance[0] > msg.dicPlayerMissionChance[1])
            {
                winerNum = 0;
                //1번 승
            }
            else if (msg.dicPlayerMissionChance[0] < msg.dicPlayerMissionChance[1])
            {
                winerNum = 1;
                //2번 승
            }
            else
            {
                if (playerSuccessCount[0] > playerSuccessCount[1])
                {
                    winerNum = 0;
                    //1번승
                }
                else if (playerSuccessCount[0] < playerSuccessCount[1])
                {
                    winerNum = 1;
                    //2번 승
                }
                else
                {
                    winerNum = 3;
                }
            }

            foreach (var o in WinLine)
            {
                o.SetActive(false);
            }

            if (winerNum != 3)
            {
                WinLine[winerNum].SetActive(true);
                WinLine[winerNum].transform.GetChild(0).gameObject.SetActive(true);
            }
        }