Exemplo n.º 1
0
        public ActionResult SetAttemptComplete(SetAttemptCompleteRequest request)
        {
            var taskCharacter = _context.TaskCharacters.Find(request.CharacterId, request.TaskId);

            if (taskCharacter is null)
            {
                return(NotFound());
            }

            taskCharacter.IsActive = false;
            _context.SaveChanges();

            return(NoContent());
        }
Exemplo n.º 2
0
        public void GivenAnInvalidCharacterId_ReturnsNotFound()
        {
            // Arrange
            var task = new Task(DefaultPlayer.Id, TaskType.General);
            var character = new Character { PlayerId = DefaultPlayer.Id };

            Context.Tasks.Add(task);
            Context.Characters.Add(character);

            var taskCharacter = new TaskCharacter(character.Id, task.Id);

            Context.TaskCharacters.Add(taskCharacter);
            Context.SaveChanges();

            var dto = new SetAttemptCompleteRequest(TestConstants.AllOnesGuid, taskCharacter.TaskId);

            // Act
            var result = _controller.SetAttemptComplete(dto);

            // Assert
            Assert.IsInstanceOf<NotFoundResult>(result);
        }
Exemplo n.º 3
0
        public void GivenAValidTaskCharacter_ShouldSetTaskCharacterToInactive()
        {
            // Arrange
            var task = new Task(DefaultPlayer.Id, TaskType.General);
            var character = new Character { PlayerId = DefaultPlayer.Id };

            Context.Tasks.Add(task);
            Context.Characters.Add(character);

            var taskCharacter = new TaskCharacter(character.Id, task.Id);

            Context.TaskCharacters.Add(taskCharacter);
            Context.SaveChanges();

            var dto = new SetAttemptCompleteRequest(taskCharacter.CharacterId, taskCharacter.TaskId);

            // Act
            _controller.SetAttemptComplete(dto);

            var foundTaskCharacter = Context.TaskCharacters.Find(dto.CharacterId, dto.TaskId);

            // Assert
            foundTaskCharacter.IsActive.Should().BeFalse();
        }