public void when_interop_stop_expriment() { interop.StartExperiment("Exp1"); experimentsOnServer.ElementAt(0).Started.ShouldBeTrue(); interop.StopExperiment("Exp1"); experimentsOnServer.ElementAt(0).Started.ShouldBeFalse(); }
public bool Stop_Experiment(string name) { try { _interop.StopExperiment(name); return(true); } catch { return(false); } }
public bool Stop_Experiment(string name) { ValidateAndLog(); try { _interop.StopExperiment(name); return(true); } catch { return(false); } }