Exemplo n.º 1
0
        public void Cleanup()
        {
            var needDestroy = needDestroyGroup.GetEntities();

            for (int i = 0; i < needDestroy.Length; i++)
            {
                ServerGameEntity entity = needDestroy[i];
                if (entity.hasTransform)
                {
                    GameObject go = entity.transform.value.gameObject;
                    go.Unlink();
                    physicsDestroyer.Destroy(go);
                }

                entity.Destroy();
            }
        }