Exemplo n.º 1
0
 /// <summary>
 /// Register a service
 /// </summary>
 /// <param name="svsId">A service id</param>
 /// <param name="ta">Thread apartment for windows default to tagThreadApartment.taNone. It is ignored on non-windows platforms</param>
 /// <returns>True if successful. Otherwise false if failed</returns>
 public virtual bool AddMe(uint svsId, tagThreadApartment ta)
 {
     m_sc.m_OnBaseRequestCame    = new DOnBaseRequestCame(OnBaseCame);
     m_sc.m_OnChatRequestCame    = new DOnChatRequestCame(OnChatCame);
     m_sc.m_OnChatRequestComing  = new DOnChatRequestComing(OnChatComing);
     m_sc.m_OnClose              = new DOnClose(OnClose);
     m_sc.m_OnFastRequestArrive  = new DOnFastRequestArrive(OnFast);
     m_sc.m_OnHttpAuthentication = new DOnHttpAuthentication(OnHttpAuthentication);
     m_sc.m_OnRequestArrive      = new DOnRequestArrive(OnReqArrive);
     m_sc.m_OnRequestProcessed   = new DOnRequestProcessed(OnSRProcessed);
     m_sc.m_OnSwitchTo           = new DOnSwitchTo(OnSwitch);
     m_sc.m_SlowProcess          = new DSLOW_PROCESS(OnSlow);
     m_sc.m_OnResultsSent        = new DOnResultsSent(OnResultsSent);
     m_sc.m_ta = ta;
     if (svsId > 0 && ServerCoreLoader.AddSvsContext(svsId, m_sc))
     {
         m_svsId = svsId;
         lock (m_csService)
         {
             if (!m_bRegEvent)
             {
                 ServerCoreLoader.SetThreadEvent(CSocketProServer.te);
                 m_bRegEvent = true;
             }
             m_lstService.Add(this);
         }
         return(true);
     }
     return(false);
 }