public IEnumerator SyncPlayerInfo() { LocalDBController.DeleteAll <PlayerInfo>(); LocalDBController.InsertOrReplace(_playerInfo); if (_playerInfo.PlayerID == null) { yield return(RegisterPlayer()); } if (_playerInfo.PlayerID != null) { yield return(ServerController.Post <string>( $@"PlayerInfo/Update?id={GetPlayerID}", _playerInfo, // On Successfully connect to the account respnse => { if (respnse == "Success") { _playerInfo.Dirty = false; LocalDBController.DeleteAll <PlayerInfo>(); LocalDBController.InsertOrReplace(_playerInfo); } })); string pusheId = FindObjectsOfType <Pushe>()[0].Pid; if (pusheId == "") { Debug.Log("no push id"); } else { yield return(ServerControllerBase.Post <string>( $@"PushIDs/Update?playerID={_playerInfo.PlayerID}", pusheId, Debug.Log )); } } }
private IEnumerator RegisterPlayer() { _playerInfo.PlayerID = -1; Debug.Log(_playerInfo.PlayerID); Debug.Log(_playerInfo); // Register player to server and get PlayerID yield return(Post <PlayerInfo>( @"PlayerInfo/Create", _playerInfo, r => { _playerInfo = r; }, request => { Debug.Log(request.error); })); if (_playerInfo.PlayerID == -1) { Debug.Log("player not registered"); _playerInfo.PlayerID = null; } else { OnNewPlayerID(); Debug.Log("player registered with id : " + _playerInfo.PlayerID); string pusheId = PlayerPrefs.GetString("PID", ""); if (pusheId == "") { yield break; } yield return(ServerControllerBase.Post <string>( $@"PushIDs/Update?playerID={_playerInfo.PlayerID}", pusheId, Debug.Log )); } }