Exemplo n.º 1
0
 /// <summary>
 /// Handles the <see cref="E:ServerConnectionSucceeded" /> event.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="args">The <see cref="ServerConnectionEventArgs" /> instance containing the event data.</param>
 public void OnServerConnectionSucceeded(object sender, ServerConnectionEventArgs args)
 {
     try
     {
         args.ConnectionInfo = CurrentServerInfo;
         ServerConnectionSucceeded?.Invoke(this, args);
         HostnameUpdated?.Invoke(this,
                                 new HostnameEventArgs()
         {
             NewHostname = CurrentServerInfo.Hostname, Timestamp = DateTime.Now
         });
         RequestAuth(CurrentServerInfo.Password);
     }
     catch
     {
         // ignored
     }
 }
Exemplo n.º 2
0
        /// <summary>
        /// Connects the specified hostname.
        /// </summary>
        /// <param name="hostname">The hostname.</param>
        /// <param name="port">The port.</param>
        /// <returns>Task&lt;System.Boolean&gt;.</returns>
        public async Task <bool> Connect(string hostname, int port)
        {
            ServerConnectionStarting?.Invoke(this, e: new ServerConnectionEventArgs {
                Message = $"Connecting to {hostname}:{port}...", Status = ServerConnectionStatusEnum.Connecting, Timestamp = DateTime.Now
            });

            try
            {
                TcpClient = new TcpClient
                {
                    NoDelay = true
                };

                await TcpClient.ConnectAsync(hostname, port);
            }
            catch
            {
                ServerConnectionFailed?.Invoke(this, new ServerConnectionEventArgs {
                    Message = "Failed to connect!  Make sure the server is running and that your hostname and port are correct.", Status = ServerConnectionStatusEnum.Disconnected, Timestamp = DateTime.Now
                });
            }

            if (!IsConnected)
            {
                return(false);
            }

            TcpClientStream = TcpClient.GetStream();

            ServerConnectionSucceeded?.Invoke(this, new ServerConnectionEventArgs {
                Message = "Successfully connected.", Status = ServerConnectionStatusEnum.Connected, Timestamp = DateTime.Now
            });

            Keepalive.Reset();
            return(true);
        }