private void Init() { sz_playerFleetData = new SerializedPlayerFleetData(); sz_pirates_AI_Data = new SerializedAI_Data(); sz_galaxyMapData = new SerializedGalaxyMapData(); sz_tutorialData = new SerializedTutorialData(); }
public void Serialize(ref SerializedTutorialData sz_TutorialData) { sz_TutorialData.ShowTutorials = this.ShowTutorials; }