private static SerializedObjectReader ReadSceneFile(string path, out SerializedObjectView headerInformations)
        {
            var config = new SerializedObjectReaderConfiguration
            {
                UseReadAsync         = false,
                BlockBufferSize      = 256 << 10, // 256 KB
                    TokenBufferSize  = 1024,
                    NodeBufferSize   = JsonFrontEnd.EntityBatchSize,
                    ValidationType   = JsonValidationType.Standard,
                    OutputBufferSize = 1024 << 10 // 1 MB
            };

            var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, config.BlockBufferSize);
            var reader = new SerializedObjectReader(stream, config, leaveInputOpen: false);

            try
            {
                if (reader.Step(out var root) != NodeType.BeginObject)
                {
                    throw new Exception();
                }

                // ASSUMPTION: All members are written BEFORE the blob of entities.
                // Read until we hit "Entities":
                NodeType node;

                while ((node = reader.Step(out var view)) != NodeType.None)
                {
                    if ((node & NodeType.ObjectKey) == 0)
                    {
                        continue;
                    }

                    if (view.AsStringView().Equals("Entities"))
                    {
                        break;
                    }
                }

                // Unpack header information from whats been read so far.
                headerInformations = root.AsObjectView();
                return(reader);
            }
            catch
            {
                reader.Dispose();
                throw;
            }
        }
 public void SetUp()
 {
     m_Stream = new MemoryStream();
     m_ConfigWithNoValidation = SerializedObjectReaderConfiguration.Default;
     m_ConfigWithNoValidation.ValidationType = JsonValidationType.None;
 }
Exemplo n.º 3
0
        private static Project RestoreState(FileInfo file)
        {
            var world = new World(nameof(DomainReload));

            var config = new SerializedObjectReaderConfiguration
            {
                UseReadAsync         = false,
                BlockBufferSize      = 256 << 10, // 256 KB
                    TokenBufferSize  = 1024,
                    NodeBufferSize   = JsonFrontEnd.EntityBatchSize,
                    ValidationType   = JsonValidationType.Standard,
                    OutputBufferSize = 1024 << 10 // 1 MB
            };

            Project project;

            using (var stream = new FileStream(file.FullName, FileMode.Open, FileAccess.Read, FileShare.Read, config.BlockBufferSize, FileOptions.Asynchronous))
                using (var reader = new SerializedObjectReader(stream, config))
                {
                    if (reader.Step(out var root) != NodeType.BeginObject)
                    {
                        Debug.LogWarning("Temp file was not in the correct format. Domain was not reloaded.");
                        return(null);
                    }

                    // ASSUMPTION: All members are written BEFORE the blob of entities.
                    // Read until we hit "Entities":
                    NodeType node;

                    while ((node = reader.Step(out var view)) != NodeType.None)
                    {
                        if ((node & NodeType.ObjectKey) == 0)
                        {
                            continue;
                        }

                        if (view.AsStringView().Equals("Entities"))
                        {
                            break;
                        }
                    }

                    var sessionState = root.AsObjectView();

                    if (!sessionState.TryGetValue("SerializedVersion", out var versionView) ||
                        versionView.AsInt64() != k_TempVersion)
                    {
                        Debug.LogWarning($"Temp file version has changed. Domain was not reloaded");
                        return(null);
                    }

                    var projectAssetGuid = sessionState[nameof(SessionState.ProjectAssetGuid)].AsStringView().ToString();
                    var projectPath      = AssetDatabase.GUIDToAssetPath(projectAssetGuid);

                    if (!File.Exists(projectPath))
                    {
                        return(null);
                    }

                    project = Project.Open(new FileInfo(projectPath));

                    try
                    {
                        JsonFrontEnd.Accept(world.EntityManager, reader);

                        project.Session.GetManager <WorldManager>().EntityManager.MoveEntitiesFrom(world.EntityManager);
                    }
                    finally
                    {
                        world.Dispose();
                    }

                    var worldManager = project.Session.GetManager <IWorldManager>();

                    worldManager.EntityManager.World.GetOrCreateSystem <EntityReferenceRemapSystem>().Update();
                    worldManager.EntityManager.World.GetOrCreateSystem <RemoveRemapInformationSystem>().Update();
                }

            return(project);
        }