Exemplo n.º 1
0
        // pixelsPerFrame can be calculated from rect and viewRange, but being cached on a higher level
        public void Render(Rect rect, FrameRange viewRange, float pixelsPerFrame, FrameRange validKeyframeRange)
        {
            Rect = rect;

            _eventRect = rect;

            int eventStartFrame = Mathf.Max(Evt.Start, viewRange.Start);
            int eventEndFrame   = Mathf.Min(Evt.End, viewRange.End);

            _eventRect.xMin = SequenceEditor.GetXForFrame(eventStartFrame);
            _eventRect.xMax = SequenceEditor.GetXForFrame(eventEndFrame);


            if (_eventRect.Contains(Event.current.mousePosition))
            {
                SequenceEditor.SetMouseHover(Event.current.mousePosition.x, this);
            }

            RenderEvent(viewRange, validKeyframeRange);
        }
        protected override void RenderEvent(FrameRange viewRange, FrameRange validKeyframeRange)
        {
            if (_animEvtSO == null)
            {
                _animEvtSO   = new SerializedObject(AnimEvt);
                _blendLength = _animEvtSO.FindProperty("_blendLength");
                _startOffset = _animEvtSO.FindProperty("_startOffset");
            }

            UpdateEventFromController();

            _animEvtSO.Update();

            FAnimationTrackEditor animTrackEditor = (FAnimationTrackEditor)TrackEditor;

            Rect transitionOffsetRect = _eventRect;

            int startOffsetHandleId = EditorGUIUtility.GetControlID(FocusType.Passive);
            int transitionHandleId  = EditorGUIUtility.GetControlID(FocusType.Passive);

            bool isBlending     = AnimEvt.IsBlending();
            bool isAnimEditable = Flux.FUtility.IsAnimationEditable(AnimEvt._animationClip);

            if (isBlending)
            {
                transitionOffsetRect.xMin  = Rect.xMin + SequenceEditor.GetXForFrame(AnimEvt.Start + AnimEvt._blendLength) - 3;
                transitionOffsetRect.width = 6;
                transitionOffsetRect.yMin  = transitionOffsetRect.yMax - 8;
            }

            switch (Event.current.type)
            {
            case EventType.MouseDown:
                if (EditorGUIUtility.hotControl == 0 && Event.current.alt && !isAnimEditable)
                {
                    if (isBlending && transitionOffsetRect.Contains(Event.current.mousePosition))
                    {
                        EditorGUIUtility.hotControl = transitionHandleId;

                        AnimatorWindowProxy.OpenAnimatorWindowWithAnimatorController((AnimatorController)AnimTrack.AnimatorController);

                        if (Selection.activeObject != _transitionToState)
                        {
                            Selection.activeObject = _transitionToState;
                        }

                        Event.current.Use();
                    }
                    else if (_eventRect.Contains(Event.current.mousePosition))
                    {
                        _mouseDown = SequenceEditor.GetFrameForX(Event.current.mousePosition.x) - AnimEvt.Start;

                        EditorGUIUtility.hotControl = startOffsetHandleId;

                        Event.current.Use();
                    }
                }
                break;

            case EventType.Ignore:
            case EventType.MouseUp:
                if (EditorGUIUtility.hotControl == transitionHandleId ||
                    EditorGUIUtility.hotControl == startOffsetHandleId)
                {
                    EditorGUIUtility.hotControl = 0;
                    Event.current.Use();
                }
                break;

            case EventType.MouseDrag:
                if (EditorGUIUtility.hotControl == transitionHandleId)
                {
                    int mouseDragPos = Mathf.Clamp(SequenceEditor.GetFrameForX(Event.current.mousePosition.x - Rect.x) - AnimEvt.Start, 0, AnimEvt.Length);

                    if (_blendLength.intValue != mouseDragPos)
                    {
                        _blendLength.intValue = mouseDragPos;

                        FPlayAnimationEvent prevAnimEvt = (FPlayAnimationEvent)animTrackEditor.Track.GetEvent(AnimEvt.GetId() - 1);

                        if (_transitionDuration != null)
                        {
                            _transitionDuration.floatValue = (_blendLength.intValue / prevAnimEvt._animationClip.frameRate) / prevAnimEvt._animationClip.length;
                        }

                        Undo.RecordObject(this, "Animation Blending");
                    }
                    Event.current.Use();
                }
                else if (EditorGUIUtility.hotControl == startOffsetHandleId)
                {
                    int mouseDragPos = Mathf.Clamp(SequenceEditor.GetFrameForX(Event.current.mousePosition.x - Rect.x) - AnimEvt.Start, 0, AnimEvt.Length);

                    int delta = _mouseDown - mouseDragPos;

                    _mouseDown = mouseDragPos;

                    _startOffset.intValue = Mathf.Clamp(_startOffset.intValue + delta, 0, AnimEvt._animationClip.isLooping ? AnimEvt.Length : Mathf.RoundToInt(AnimEvt._animationClip.length * AnimEvt._animationClip.frameRate) - AnimEvt.Length);

                    if (_transitionOffset != null)
                    {
                        _transitionOffset.floatValue = (_startOffset.intValue / AnimEvt._animationClip.frameRate) / AnimEvt._animationClip.length;
                    }

                    Undo.RecordObject(this, "Animation Offset");

                    Event.current.Use();
                }
                break;
            }

            _animEvtSO.ApplyModifiedProperties();
            if (_transitionSO != null)
            {
                _transitionSO.ApplyModifiedProperties();
            }


            switch (Event.current.type)
            {
            case EventType.DragUpdated:
                if (_eventRect.Contains(Event.current.mousePosition))
                {
                    int numAnimationsDragged = FAnimationEventInspector.NumAnimationsDragAndDrop(Evt.Sequence.FrameRate);
                    DragAndDrop.visualMode = numAnimationsDragged > 0 ? DragAndDropVisualMode.Link : DragAndDropVisualMode.Rejected;
                    Event.current.Use();
                }
                break;

            case EventType.DragPerform:
                if (_eventRect.Contains(Event.current.mousePosition))
                {
                    AnimationClip animationClipDragged = FAnimationEventInspector.GetAnimationClipDragAndDrop(Evt.Sequence.FrameRate);
                    if (animationClipDragged)
                    {
                        int animFrameLength = Mathf.RoundToInt(animationClipDragged.length * animationClipDragged.frameRate);

                        FAnimationEventInspector.SetAnimationClip(AnimEvt, animationClipDragged);

                        FrameRange maxRange = AnimEvt.GetMaxFrameRange();

                        SequenceEditor.MoveEvent(AnimEvt, new FrameRange(AnimEvt.Start, Mathf.Min(AnimEvt.Start + animFrameLength, maxRange.End)));

                        DragAndDrop.AcceptDrag();
                        Event.current.Use();
                    }
                    else
                    {
                        Event.current.Use();
                    }
                }
                break;
            }

//            FrameRange currentRange = Evt.FrameRange;

            base.RenderEvent(viewRange, validKeyframeRange);

//            if( isAnimEditable && currentRange.Length != Evt.FrameRange.Length )
//            {
//                FAnimationEventInspector.ScaleAnimationClip( AnimEvt._animationClip, Evt.FrameRange );
//            }

            if (Event.current.type == EventType.Repaint)
            {
                if (isBlending && !isAnimEditable && viewRange.Contains(AnimEvt.Start + AnimEvt._blendLength))
                {
                    GUISkin skin = FUtility.GetFluxSkin();

                    GUIStyle transitionOffsetStyle = skin.GetStyle("BlendOffset");

                    Texture2D t = FUtility.GetFluxTexture("EventBlend.png");

                    Rect r = new Rect(_eventRect.xMin, _eventRect.yMin + 1, transitionOffsetRect.center.x - _eventRect.xMin, _eventRect.height - 2);

                    Color guiColor = GUI.color;

                    Color c = new Color(1f, 1f, 1f, 0.3f);
                    c.a      *= guiColor.a;
                    GUI.color = c;

                    GUI.DrawTexture(r, t);

                    if (Event.current.alt)
                    {
                        GUI.color = Color.white;
                    }

                    transitionOffsetStyle.Draw(transitionOffsetRect, false, false, false, false);

                    GUI.color = guiColor;

//					Debug.Log ( transitionOffsetRect );
                }

//				GUI.color = Color.red;

                if (EditorGUIUtility.hotControl == transitionHandleId)
                {
                    Rect transitionOffsetTextRect = transitionOffsetRect;
                    transitionOffsetTextRect.y     -= 16;
                    transitionOffsetTextRect.height = 20;
                    transitionOffsetTextRect.width += 50;
                    GUI.Label(transitionOffsetTextRect, AnimEvt._blendLength.ToString(), EditorStyles.label);
                }

                if (EditorGUIUtility.hotControl == startOffsetHandleId)
                {
                    Rect startOffsetTextRect = _eventRect;
                    GUI.Label(startOffsetTextRect, AnimEvt._startOffset.ToString(), EditorStyles.label);
                }
            }
        }
Exemplo n.º 3
0
        public override void Render(Rect rect, float headerWidth)
        {
            Rect = rect;

            HeaderWidth = headerWidth;

            Rect headerRect = rect;

            headerRect.width = headerWidth;

            Rect enableButtonRect = rect;

            enableButtonRect.xMax   = rect.xMin + headerWidth;
            enableButtonRect.xMin   = enableButtonRect.xMax - 16;
            enableButtonRect.height = 16;

            Rect trackHeaderRect = rect;

            trackHeaderRect.width = headerWidth;

            Color guiColor = GUI.color;

            bool selected = _isSelected;

            if (selected)
            {
                Color c = FGUI.GetSelectionColor();
                c.a       = GUI.color.a;
                GUI.color = c;
                GUI.DrawTexture(trackHeaderRect, EditorGUIUtility.whiteTexture);
                GUI.color = guiColor;
            }

            GUI.color = GetPreviewIconColor();

            if (!Track.enabled)
            {
                Color c = guiColor;
                c.a       = 0.5f;
                GUI.color = c;
            }

            if (FGUI.Button(enableButtonRect, _enableContent))
            {
                if (Event.current.shift) // turn all?
                {
                    SequenceEditor.EnableAllTracks(!Track.enabled);
                }
                else
                {
                    OnToggle(!Track.enabled);
                }
                FUtility.RepaintGameView();
                Event.current.Use();
            }

            Rect trackLabelRect = trackHeaderRect;

            trackLabelRect.xMin += 8;
            RenderHeader(trackLabelRect, new GUIContent(Track.name));

            rect.xMin = trackHeaderRect.xMax;

            if (rect.Contains(Event.current.mousePosition))
            {
                SequenceEditor.SetMouseHover(Event.current.mousePosition.x - rect.xMin, this);
            }

            FrameRange validKeyframeRange = new FrameRange(0, SequenceEditor.Sequence.Length);

            _contentOffset = rect.min;

            GUI.BeginGroup(rect);

            rect.x = 0;
            rect.y = 0;

            for (int i = 0; i != _eventEditors.Count; ++i)
            {
                if (i == 0)
                {
                    validKeyframeRange.Start = 0;
                }
                else
                {
                    validKeyframeRange.Start = _eventEditors[i - 1].Evt.End;
                }

                if (i == _eventEditors.Count - 1)
                {
                    validKeyframeRange.End = SequenceEditor.Sequence.Length;
                }
                else
                {
                    validKeyframeRange.End = _eventEditors[i + 1].Evt.Start;
                }

                rect.xMin = SequenceEditor.GetXForFrame(_eventEditors[i].Evt.Start);
                rect.xMax = SequenceEditor.GetXForFrame(_eventEditors[i].Evt.End);
                _eventEditors[i].Render(rect, SequenceEditor.ViewRange, SequenceEditor.PixelsPerFrame, validKeyframeRange);
            }

            GUI.EndGroup();

            switch (Event.current.type)
            {
            case EventType.ContextClick:
                if (trackHeaderRect.Contains(Event.current.mousePosition))
                {
                    OnHeaderContextClick();
                }
                else if (Rect.Contains(Event.current.mousePosition))
                {
                    OnBodyContextClick();
                }
                break;

            case EventType.MouseDown:
                if (EditorGUIUtility.hotControl == 0 && trackHeaderRect.Contains(Event.current.mousePosition))
                {
                    if (Event.current.button == 0)     // selecting
                    {
                        if (Event.current.control)
                        {
                            if (IsSelected)
                            {
                                SequenceEditor.Deselect(this);
                            }
                            else
                            {
                                SequenceEditor.Select(this);
                            }
                        }
                        else if (Event.current.shift)
                        {
                            SequenceEditor.Select(this);
                        }
                        else
                        {
                            SequenceEditor.SelectExclusive(this);
                        }
                        Event.current.Use();
                    }
                }
                break;

            case EventType.MouseUp:
                break;

            case EventType.MouseDrag:
                break;
            }

            Handles.color = FGUI.GetLineColor();
            Handles.DrawLine(Rect.min, Rect.min + new Vector2(Rect.width, 0));
            Handles.DrawLine(Rect.max, Rect.max - new Vector2(Rect.width, 0));

            GUI.color = guiColor;
        }