Exemplo n.º 1
0
            // ***********************************************************************************
            // CONSTRUCTOR
            // ***********************************************************************************

            public HOTSeqItem(float p_startTime, ABSTweenComponent p_twMember)
            {
                startTime = p_startTime;
                twMember  = p_twMember;
                twMember.autoKillOnComplete = false;
                seqItemType = SeqItemType.Tween;
            }
Exemplo n.º 2
0
 public HOTSeqItem(float p_startTime, TweenDelegate.TweenCallback p_callback, TweenDelegate.TweenCallbackWParms p_callbackWParms, params object[] p_callbackParms)
 {
     seqItemType    = SeqItemType.Callback;
     startTime      = p_startTime;
     callback       = p_callback;
     callbackWParms = p_callbackWParms;
     callbackParms  = p_callbackParms;
 }
Exemplo n.º 3
0
            // ***********************************************************************************
            // CONSTRUCTOR
            // ***********************************************************************************

            public HOTSeqItem(float p_startTime, ABSTweenComponent p_twMember)
            {
                startTime = p_startTime;
                twMember = p_twMember;
                twMember.autoKillOnComplete = false;
                seqItemType = SeqItemType.Tween;
            }
Exemplo n.º 4
0
 public HOTSeqItem(float p_startTime, TweenDelegate.TweenCallback p_callback, TweenDelegate.TweenCallbackWParms p_callbackWParms, params object[] p_callbackParms)
 {
     seqItemType = SeqItemType.Callback;
     startTime = p_startTime;
     callback = p_callback;
     callbackWParms = p_callbackWParms;
     callbackParms = p_callbackParms;
 }
Exemplo n.º 5
0
 public HOTSeqItem(float p_startTime, float p_duration)
 {
     seqItemType = SeqItemType.Interval;
     startTime = p_startTime;
     _duration = p_duration;
 }
Exemplo n.º 6
0
 public HOTSeqItem(float p_startTime, float p_duration)
 {
     seqItemType = SeqItemType.Interval;
     startTime   = p_startTime;
     _duration   = p_duration;
 }