Exemplo n.º 1
0
    void Start()
    {
        //コンポーネント・オブジェクトの取得
        _rb        = GetComponent <Rigidbody2D>();
        _Anim      = GetComponent <Animator>();
        _LegScr    = GameObject.Find("Leg").gameObject.GetComponent <LegCollider>();
        _cameraObj = GameObject.Find("0-BGCamera");

        //現在位置を保存
        _startPos = transform.position;

        //ページ位置を保存、修正。
        _pagePoses[0]       = _pages[0].position;
        _pagePoses[1]       = _pages[1].position;
        _pagePoses[0].z     = 9.7f;
        _pagePoses[1].z     = 9.7f;
        playerSprite        = this.gameObject.GetComponent <SpriteRenderer>();
        sepiaMaskController = this.gameObject.GetComponent <SepiaMaskController>();
    }
Exemplo n.º 2
0
 void Start()
 {
     _sepiaMaskController = GameObject.FindObjectOfType <SepiaMaskController>();
 }