Exemplo n.º 1
0
        public static void OnPostProcessBuild(BuildTarget target, string pathToProject)
        {
            if (target != BuildTarget.iOS)
            {
                return;
            }

            var options = ScriptableSentryUnityOptions.LoadSentryUnityOptions(BuildPipeline.isBuildingPlayer);
            var logger  = options?.DiagnosticLogger ?? new UnityLogger(new SentryUnityOptions());

            try
            {
                // Unity doesn't allow an appending builds when switching iOS SDK versions and this will make sure we always copy the correct version of the Sentry.framework
                var frameworkDirectory = PlayerSettings.iOS.sdkVersion == iOSSdkVersion.DeviceSDK ? "Device" : "Simulator";
                var frameworkPath      = Path.GetFullPath(Path.Combine("Packages", SentryPackageInfo.GetName(), "Plugins", "iOS", frameworkDirectory, "Sentry.framework"));
                CopyFramework(frameworkPath, Path.Combine(pathToProject, "Frameworks", "Sentry.framework"), options?.DiagnosticLogger);

                var nativeBridgePath = Path.GetFullPath(Path.Combine("Packages", SentryPackageInfo.GetName(), "Plugins", "iOS", "SentryNativeBridge.m"));
                CopyFile(nativeBridgePath, Path.Combine(pathToProject, "Libraries", SentryPackageInfo.GetName(), "SentryNativeBridge.m"), options?.DiagnosticLogger);

                using var sentryXcodeProject = SentryXcodeProject.Open(pathToProject);
                sentryXcodeProject.AddSentryFramework();
                sentryXcodeProject.AddSentryNativeBridge();

                if (options?.IsValid() is not true)
                {
                    logger.LogWarning("Failed to validate Sentry Options. Native support disabled.");
                    return;
                }

                if (!options.IosNativeSupportEnabled)
                {
                    logger.LogDebug("iOS Native support disabled through the options.");
                    return;
                }

                sentryXcodeProject.AddNativeOptions(options);
                sentryXcodeProject.AddSentryToMain(options);

                var sentryCliOptions = SentryCliOptions.LoadCliOptions();
                if (sentryCliOptions.IsValid(logger))
                {
                    SentryCli.CreateSentryProperties(pathToProject, sentryCliOptions);
                    SentryCli.AddExecutableToXcodeProject(pathToProject, logger);
                    sentryXcodeProject.AddBuildPhaseSymbolUpload(logger);
                }
            }
            catch (Exception e)
            {
                logger.LogError("Failed to add the Sentry framework to the generated Xcode project", e);
            }
        }
        internal void SetupSymbolsUpload(string unityProjectPath, string gradleProjectPath)
        {
            var options = _getOptions();
            var logger  = options?.DiagnosticLogger ?? new UnityLogger(new SentryUnityOptions());

            if (_scriptingImplementation != ScriptingImplementation.IL2CPP)
            {
                logger.LogDebug("Automated symbols upload requires the IL2CPP scripting backend.");
                return;
            }

            var sentryCliOptions = _getSentryCliOptions();

            if (sentryCliOptions is null)
            {
                logger.LogWarning("Failed to load sentry-cli options - Skipping symbols upload.");
                return;
            }

            if (!sentryCliOptions.IsValid(logger, _isDevelopmentBuild))
            {
                return;
            }

            try
            {
                var symbolsPath = DebugSymbolUpload.GetSymbolsPath(
                    unityProjectPath,
                    gradleProjectPath,
                    EditorUserBuildSettings.exportAsGoogleAndroidProject);

                var sentryCliPath = SentryCli.SetupSentryCli();
                SentryCli.CreateSentryProperties(gradleProjectPath, sentryCliOptions);

                DebugSymbolUpload.AppendUploadToGradleFile(sentryCliPath, gradleProjectPath, symbolsPath);
            }
            catch (Exception e)
            {
                logger.LogError("Failed to add the automatic symbols upload to the gradle project", e);
            }
        }
Exemplo n.º 3
0
        public void CreateSentryProperties_PropertyFileCreatedAndContainsSentryCliOptions()
        {
            var propertiesDirectory = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());

            Directory.CreateDirectory(propertiesDirectory);

            var sentryCliTestOptions = ScriptableObject.CreateInstance <SentryCliOptions>();

            sentryCliTestOptions.Auth         = Guid.NewGuid().ToString();
            sentryCliTestOptions.Organization = Guid.NewGuid().ToString();
            sentryCliTestOptions.Project      = Guid.NewGuid().ToString();

            SentryCli.CreateSentryProperties(propertiesDirectory, sentryCliTestOptions);

            var properties = File.ReadAllText(Path.Combine(propertiesDirectory, "sentry.properties"));

            StringAssert.Contains(sentryCliTestOptions.Auth, properties);
            StringAssert.Contains(sentryCliTestOptions.Organization, properties);
            StringAssert.Contains(sentryCliTestOptions.Project, properties);

            Directory.Delete(propertiesDirectory, true);
        }