public void HandleConnectedCallback(SteamUser user)
 {
     byte[]? hash = null;
     if (Sentry.Exists)
     {
         using (var sha = SHA1.Create())
         {
             using (var fs = Sentry.OpenRead())
             {
                 hash = sha.ComputeHash(fs);
             }
         }
     }
     user.LogOn(new SteamUser.LogOnDetails
     {
         Username = Username,
         LoginKey = LoginKey,
         ShouldRememberPassword = true,
         SentryFileHash         = hash
     });
 }