public void changePlayerProfile() { GameObject parentPanel = this.transform.parent.gameObject; InputField usernameInputField = parentPanel.transform.Find("UsernameIF").GetComponentInParent <InputField>(); InputField nicknameInputField = parentPanel.transform.Find("NicknameIF").GetComponentInParent <InputField>(); InputField passwordInputField = parentPanel.transform.Find("PasswordIF").GetComponentInParent <InputField>(); string usernameDB = usernameInputField.text.ToString(); string nicknameDB = nicknameInputField.text.ToString(); string passwordDB = passwordInputField.text.ToString(); SendUser usr = new SendUser { IdUser = Client.Instance.Me.IdUser, Username = usernameDB, Nickname = nicknameDB, Password = passwordDB, WinNo = Client.Instance.Me.WinNo, LossNo = Client.Instance.Me.LossNo, Rank = Client.Instance.Me.Rank, MMR = Client.Instance.Me.MMR, Region = Client.Instance.Me.Region, Avatar = Client.Instance.Me.Avatar, MyDecksList = Client.Instance.Me.MyDecksList, OwnedCardsList = Client.Instance.Me.OwnedCardsList, }; Client.Instance.Me.Username = usernameDB; Client.Instance.Me.Nickname = nicknameDB; Client.Instance.Me.Password = passwordDB; Client.Instance.PutUser(usr); }
//GET: api/trainees public IHttpActionResult GetTrainees() { var traineeId = Convert.ToInt32(UserRole.Trainee).ToString(); var users = UserManager.Users .Where(u => u.Roles.Any(r => r.RoleId == traineeId)) .ToList(); if (users == null) { return(NotFound()); } var usernames = new List <SendUser>(); foreach (var user in users) { var newUser = new SendUser { Id = user.Id, UserName = user.UserName }; usernames.Add(newUser); } return(Ok(usernames)); }
public void registerPlayerLoadSignInScene(int sceneIndex) { GameObject parentPanel = this.transform.parent.gameObject; InputField usernameInputField = parentPanel.transform.Find("UsernameIF").GetComponentInParent <InputField>(); InputField nicknameInputField = parentPanel.transform.Find("NicknameIF").GetComponentInParent <InputField>(); InputField passwordInputField = parentPanel.transform.Find("PasswordIF").GetComponentInParent <InputField>(); string usernameBase = usernameInputField.text.ToString(); string nicknameBase = nicknameInputField.text.ToString(); string passwordBase = passwordInputField.text.ToString(); if (usernameInputField.text.ToString() == "" || nicknameInputField.text.ToString() == "" || passwordInputField.text.ToString() == "") { Debug.Log("Informacije nisu unesene!"); } else { SendUser usr = new SendUser { Username = usernameBase, Nickname = nicknameBase, Password = passwordBase, MMR = 100, Rank = "Unranked", Region = "EU", }; Client.Instance.Register(usr); SceneManager.LoadScene(sceneIndex); } }