protected override void SetupSelectionTracker() { SelectionSettings settings = new SelectionSettings(); settings.shouldDrawArea = false; SelectionTracker.GetInstance().SetSettings(settings); }
protected override void UnsubscribeFromEvents() { InputListener.GetInstance().OnMouse0_Down -= OnLeftMouseDown; InputListener.GetInstance().OnMouse0_Up -= OnLeftMouseUp; InputListener.GetInstance().OnMouse1_Down -= SwitchToDefaultState; SelectionTracker.GetInstance().OnAreaChange -= OnAreaChange; }
protected override void SubscribeToEvents() { InputListener.GetInstance().OnMouse0_Down += OnLeftClickDown; InputListener.GetInstance().OnMouse0_Up += OnLeftClickUp; InputListener.GetInstance().OnMouse1_Down += SwitchToDefaultState; InputListener.GetInstance().OnEscape_Down += SwitchToDefaultState; SelectionTracker.GetInstance().OnAreaChange += OnAreaChange; }
protected override void SetupSelectionTracker() { SelectionSettings settings = new SelectionSettings(); settings.selectionMask = new List <System.Type>() { typeof(Human) }; settings.shouldDrawArea = true; SelectionTracker.GetInstance().SetSettings(settings); }
private void MoveSelectedUnits() { if (UnityEngine.EventSystems.EventSystem.current.IsPointerOverGameObject()) { return; } Node cursorNode = Utils.NodeAt(Utils.CursorToCoordinates()); if (cursorNode is null) { return; } List <Human> colonists = SelectionTracker.GetInstance().GetSelected <Human>(); List <Node> targetNodes = Dijkstra.DijkstraFor(colonists.Count, cursorNode); for (int i = 0; i < targetNodes.Count; i++) { Task moveTask = new Task(); moveTask.AddCommand(new MoveCommand(colonists[i].MotionComponent, targetNodes[i].Position)); colonists[i].AI.CommandProcessor.AddUrgentTask(moveTask); } }
private void OnLeftClickUp() => SelectionTracker.GetInstance().OnLeftMouseButtonUp();
protected void OnLeftMouseUp() => SelectionTracker.GetInstance().OnLeftMouseButtonUp();
protected virtual void SetupSelectionTracker() => SelectionTracker.GetInstance().SetSettings(new SelectionSettings());
public void OnLeftMouseButtonDown() => SelectionTracker.GetInstance().OnLeftMouseButtonDown();