Exemplo n.º 1
0
 private void Awake()
 {
     abilityBases         = GetComponents <AbilityBase>();
     selectableGameObject = GetComponent <SelectableGameObject>();
     selectableGameObject.OnClickEvent  += ShowAbilityRAG;
     selectableGameObject.UnSelectEvent += HideAbilityRAG;
 }
Exemplo n.º 2
0
 public void OnPointerClick(PointerEventData eventData)
 {
     CurrentSelected = this;
 }
Exemplo n.º 3
0
 private void OnDestroy()
 {
     CurrentSelected = null;
 }
Exemplo n.º 4
0
 private void Awake()
 {
     selectableGameObject = GetComponent <SelectableGameObject>();
     selectableGameObject.OnClickEvent  += InstantiateNew;
     selectableGameObject.UnSelectEvent += DestroyLast;
 }