Exemplo n.º 1
0
    void Start()
    {
        segmentManager = UnityEngine.Object.FindObjectOfType <SegmentManager>();

        if (segmentManager)
        {
            segmentManager.StopScrolling();
            FadeIn(() => {
                OverlaySprite.gameObject.SetActive(false);
                segmentManager.StartScrolling();
            });
        }
    }