Exemplo n.º 1
0
        public IHttpActionResult CreateSecret(string playerId, int gameId, int secret)
        {
            var player    = this.context.GetPlayer(playerId);
            var game      = this.context.GetGame(gameId);
            var secretLen = NumToListConverter.Convert(secret).Count;

            if (player == null || game == null)
            {
                return(NotFound());
            }

            var opponent = this.context.GetOpponentPlayer(player, game);

            if (opponent == this.context.GetComputerPlayer())
            {
                var secretNumberForComputer = new SecretNumber()
                {
                    Game   = game,
                    Player = opponent,
                    Number = SecretNumberGenerator.GenerateUniqueSecretNumber(secretLen)
                };

                this.context.SecretNumbers.Add(secretNumberForComputer);
            }

            var secretNumber = new SecretNumber
            {
                Game   = game,
                Player = player,
                Number = secret
            };

            context.SecretNumbers.Add(secretNumber);
            context.SaveChanges();

            return(Ok());
        }
Exemplo n.º 2
0
        public IHttpActionResult GuessSecret(string playerId, int gameId, int guess)
        {
            var player   = this.context.GetPlayer(playerId);
            var game     = this.context.GetGame(gameId);
            var guessLen = NumToListConverter.Convert(guess).Count;

            if (player == null || game == null)
            {
                return(NotFound());
            }

            var opponent = this.context.GetOpponentPlayer(player, game);

            opponent.SecretNumberProvider = new DbSecretNumberProvider(gameId, opponent.PlayerId);

            var playerGuessResult = opponent.CheckGuess(guess);
            var hasFoundSecret    = playerGuessResult.Bulls == guessLen;

            if (hasFoundSecret)
            {
                game.Finish();
                player.Score += 100;
            }

            var playerGuessViewModel = new PlayerGuessResultViewModel()
            {
                PlayerId        = player.PlayerId,
                BullsGuessed    = playerGuessResult.Bulls,
                CowsGuessed     = playerGuessResult.Cows,
                Guess           = guess,
                HasGameFinished = hasFoundSecret,
                Winner          = hasFoundSecret ? player.Name : null
            };

            this.context.PlayerGuessResults.Add(new PlayerGuessResult()
            {
                Game         = game,
                Player       = player,
                BullsGuessed = playerGuessResult.Bulls,
                CowsGuessed  = playerGuessResult.Cows,
                Guess        = guess,
            });

            PlayerGuessResultViewModel computerGuessResultViewModel = null;

            if (opponent == this.context.GetComputerPlayer())
            {
                if (!hasFoundSecret)
                {
                    player.SecretNumberProvider = new DbSecretNumberProvider(gameId, playerId);
                    var computerGuess       = SecretNumberGenerator.GenerateUniqueSecretNumber(guessLen);
                    var opponentGuessResult = player.CheckGuess(computerGuess);
                    var hasGuessedSecret    = playerGuessResult.Bulls == guessLen;

                    if (hasGuessedSecret)
                    {
                        opponent.Score += 100;
                        game.Finish();
                    }

                    computerGuessResultViewModel = new PlayerGuessResultViewModel()
                    {
                        PlayerId        = opponent.PlayerId,
                        BullsGuessed    = opponentGuessResult.Bulls,
                        CowsGuessed     = opponentGuessResult.Cows,
                        Guess           = computerGuess,
                        HasGameFinished = hasGuessedSecret,
                        Winner          = hasGuessedSecret ? opponent.Name : null
                    };

                    this.context.PlayerGuessResults.Add(new PlayerGuessResult()
                    {
                        Game         = game,
                        Player       = opponent,
                        BullsGuessed = opponentGuessResult.Bulls,
                        CowsGuessed  = opponentGuessResult.Cows,
                        Guess        = computerGuess
                    });
                }
            }

            this.context.SaveChanges();

            var guessResultViewModel = new List <PlayerGuessResultViewModel>();

            guessResultViewModel.Add(playerGuessViewModel);

            if (computerGuessResultViewModel != null)
            {
                guessResultViewModel.Add(computerGuessResultViewModel);
            }

            return(Ok(guessResultViewModel));
        }