/// <summary>
        /// Sets given content to the constant buffer.
        /// </summary>
        /// <param name="deviceContext">The context used for updating the constant buffer.</param>
        /// <param name="dataToSet">The data to set.</param>
        internal void SetData(D3D11.ID3D11DeviceContext deviceContext, T dataToSet)
        {
            var dataBox = deviceContext.Map(this.ConstantBuffer, 0, D3D11.MapMode.WriteDiscard, D3D11.MapFlags.None);

            SdxUtilities.Write(dataBox.DataPointer, ref dataToSet);
            deviceContext.Unmap(this.ConstantBuffer, 0);
        }
Exemplo n.º 2
0
        private static unsafe void EncodeImage(PixelBuffer image, WICFlags flags, IWICBitmapFrameEncode frame)
        {
            Guid pfGuid;

            if (!ToWIC(image.Format, out pfGuid))
            {
                throw new NotSupportedException("Format not supported");
            }

            frame.Initialize();
            frame.SetSize(image.Width, image.Height);
            frame.SetResolution(72, 72);
            var targetGuid = pfGuid;

            frame.SetPixelFormat(ref targetGuid);

            if (targetGuid != pfGuid)
            {
                using (var source = Factory.CreateBitmapFromMemory(image.Width, image.Height, pfGuid, image.RowStride, image.BufferStride, image.DataPointer.ToPointer()))
                {
                    using (var converter = Factory.CreateFormatConverter())
                    {
                        using (var palette = Factory.CreatePalette())
                        {
                            palette.InitializeFromBitmap(source, 256, true);
                            converter.Initialize(source, targetGuid, GetWICDither(flags), palette, 0, BitmapPaletteType.Custom);

                            var bpp = GetBitsPerPixel(targetGuid);
                            if (bpp == 0)
                            {
                                throw new NotSupportedException("Unable to determine the Bpp for the target format");
                            }

                            var rowPitch   = (image.Width * bpp + 7) / 8;
                            var slicePitch = rowPitch * image.Height;

                            var temp = SdxUtilities.AllocateMemory(slicePitch);
                            try
                            {
                                converter.CopyPixels(rowPitch, slicePitch, temp);
                                frame.SetPalette(palette);
                                frame.WritePixels(image.Height, temp, rowPitch, slicePitch);
                            }
                            finally
                            {
                                SdxUtilities.FreeMemory(temp);
                            }
                        }
                    }
                }
            }
            else
            {
                // No conversion required
                frame.WritePixels(image.Height, image.DataPointer, image.RowStride, image.BufferStride);
            }

            frame.Commit();
        }
Exemplo n.º 3
0
 public PixelFormat(PixelFormatFlags flags, int fourCC, int rgbBitCount, uint rBitMask, uint gBitMask, uint bBitMask, uint aBitMask)
 {
     Size        = SdxUtilities.SizeOf <PixelFormat>();
     Flags       = flags;
     FourCC      = fourCC;
     RGBBitCount = rgbBitCount;
     RBitMask    = rBitMask;
     GBitMask    = gBitMask;
     BBitMask    = bBitMask;
     ABitMask    = aBitMask;
 }
Exemplo n.º 4
0
        public void Dispose()
        {
            if (handle.HasValue)
            {
                handle.Value.Free();
            }

            if (bufferIsDisposable)
            {
                SdxUtilities.FreeMemory(buffer);
            }
        }
        /// <summary>
        /// Creates the constant buffer object.
        /// </summary>
        protected internal override D3D11.ID3D11Buffer CreateConstantBuffer(EngineDevice device)
        {
            using (var dataStream = new DataStream(SdxUtilities.SizeOf <T>(), true, true))
            {
                dataStream.Write(_initialData);
                dataStream.Position = 0;

                return(device.DeviceD3D11_1.CreateBuffer(
                           new D3D11.BufferDescription(
                               _structureSize,
                               D3D11.ResourceUsage.Dynamic,
                               D3D11.BindFlags.ConstantBuffer,
                               D3D11.CpuAccessFlags.Write,
                               D3D11.ResourceOptionFlags.None,
                               0),
                           dataStream.DataPointer));
            }
        }
Exemplo n.º 6
0
        internal unsafe void Initialize(ImageDescription description, IntPtr dataPointer, int offset, GCHandle?handle, bool bufferIsDisposable, PitchFlags pitchFlags = PitchFlags.None)
        {
            if (!FormatHelper.IsValid(description.Format) ||
                FormatHelper.IsVideo(description.Format))
            {
                throw new InvalidOperationException("Unsupported DXGI Format");
            }

            this.handle = handle;

            switch (description.Dimension)
            {
            case TextureDimension.Texture1D:
                if (description.Width <= 0 || description.Height != 1 || description.Depth != 1 || description.ArraySize == 0)
                {
                    throw new InvalidOperationException("Invalid Width/Height/Depth/ArraySize for Image 1D");
                }

                // Check that miplevels are fine
                description.MipLevels = MipMapHelper.CalculateMipLevels(description.Width, 1, description.MipLevels);
                break;

            case TextureDimension.Texture2D:
            case TextureDimension.TextureCube:
                if (description.Width <= 0 || description.Height <= 0 || description.Depth != 1 || description.ArraySize == 0)
                {
                    throw new InvalidOperationException("Invalid Width/Height/Depth/ArraySize for Image 2D");
                }

                if (description.Dimension == TextureDimension.TextureCube)
                {
                    if (description.ArraySize % 6 != 0)
                    {
                        throw new InvalidOperationException("TextureCube must have an arraysize = 6");
                    }
                }

                // Check that miplevels are fine
                description.MipLevels = MipMapHelper.CalculateMipLevels(description.Width, description.Height, description.MipLevels);
                break;

            case TextureDimension.Texture3D:
                if (description.Width <= 0 || description.Height <= 0 || description.Depth <= 0 || description.ArraySize != 1)
                {
                    throw new InvalidOperationException("Invalid Width/Height/Depth/ArraySize for Image 3D");
                }

                // Check that miplevels are fine
                description.MipLevels = MipMapHelper.CalculateMipLevels(description.Width, description.Height, description.Depth, description.MipLevels);
                break;
            }

            // Calculate mipmaps
            int pixelBufferCount;

            mipMapToZIndex            = CalculateImageArray(description, pitchFlags, out pixelBufferCount, out totalSizeInBytes);
            mipmapDescriptions        = CalculateMipMapDescription(description, pitchFlags);
            zBufferCountPerArraySlice = mipMapToZIndex[mipMapToZIndex.Count - 1];

            // Allocate all pixel buffers
            pixelBuffers     = new PixelBuffer[pixelBufferCount];
            pixelBufferArray = new PixelBufferArray(this);

            // Setup all pointers
            // only release buffer that is not pinned and is asked to be disposed.
            this.bufferIsDisposable = !handle.HasValue && bufferIsDisposable;
            buffer = dataPointer;

            if (dataPointer == IntPtr.Zero)
            {
                buffer = SdxUtilities.AllocateMemory(totalSizeInBytes);
                offset = 0;
                this.bufferIsDisposable = true;
            }

            SetupImageArray((IntPtr)((byte *)buffer + offset), totalSizeInBytes, description, pitchFlags, pixelBuffers);

            Description = description;

            // PreCompute databoxes
            dataBoxArray = this.ComputeDataBox();
        }
Exemplo n.º 7
0
 public static Image Load(Stream imageStream)
 {
     // Else Read the whole stream into memory.
     return(Load(SdxUtilities.ReadStream(imageStream)));
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="TypeSafeConstantBufferResource{T}" /> class.
 /// </summary>
 public TypeSafeConstantBufferResource(T initialData)
     : base(SdxUtilities.SizeOf <T>())
 {
     _initialData   = initialData;
     _structureSize = SdxUtilities.SizeOf <T>();
 }
Exemplo n.º 9
0
        internal static Image LoadFromWICMemory(IntPtr pSource, int size, bool makeACopy, GCHandle?handle)
        {
            var flags = WICFlags.AllFrames;

            Image image = null;

            // Create input stream for memory
            using (var stream = Factory.CreateStream(new DataStream(pSource, size, true, false)))
            {
                // If the decoder is unable to decode the image, than return null
                IWICBitmapDecoder decoder = null;
                try
                {
                    decoder = Factory.CreateDecoderFromStream(stream, DecodeOptions.CacheOnDemand);
                    using (var frame = decoder.GetFrame(0))
                    {
                        // Get metadata
                        Guid convertGuid;
                        var  tempDesc = DecodeMetadata(flags, decoder, frame, out convertGuid);

                        // If not supported.
                        if (!tempDesc.HasValue)
                        {
                            return(null);
                        }

                        var mdata = tempDesc.Value;

                        if (mdata.ArraySize > 1 && (flags & WICFlags.AllFrames) != 0)
                        {
                            return(DecodeMultiframe(flags, mdata, decoder));
                        }

                        image = DecodeSingleFrame(flags, mdata, convertGuid, frame);
                    }
                }
                catch
                {
                    image = null;
                }
                finally
                {
                    if (decoder != null)
                    {
                        decoder.Dispose();
                    }
                }
            }

            // For WIC, we are not keeping the original buffer.
            if (image != null && !makeACopy)
            {
                if (handle.HasValue)
                {
                    handle.Value.Free();
                }
                else
                {
                    SdxUtilities.FreeMemory(pSource);
                }
            }
            return(image);
        }