Exemplo n.º 1
0
 void Start()
 {
     for (int i = 0; i < PlayerNumber.count; ++i)
     {
         //リストに追加
         scrollController.AddList(playerObjects[i].GetComponent <PlayerController>());
     }
     for (int i = PlayerNumber.count; i < PlayerNumber.MaxCount; ++i)
     {
         Destroy(playerObjects[i]);
     }
     playerObjects.RemoveRange(PlayerNumber.count, PlayerNumber.MaxCount - PlayerNumber.count);
     //プレイヤーを地面につけるために物理演算させる
     Physics.Simulate(10.0f);
 }
Exemplo n.º 2
0
 void Start()
 {
     scrollController.AddList(this);
 }