public void BuildConfigFunction(string path, ScriptBuilderOptions options) { BuildConfigFunction( path, options.MapName, options.MapDescription, options.LobbyMusic, options.PlayerSlots.ToArray()); }
public void BuildMainFunction(string path, ScriptBuilderOptions options) { BuildMainFunction( path, options.CameraBoundsLeft, options.CameraBoundsRight, options.CameraBoundsTop, options.CameraBoundsBottom, options.Tileset, options.SoundEnvironment, options.InitializationFunctions.ToArray()); }