Exemplo n.º 1
0
        public static ClosableScreen GetDeployableInfoParentScreen()
        {
            ScreenController screenController   = Service.ScreenController;
            ClosableScreen   highestLevelScreen = screenController.GetHighestLevelScreen <BuildingInfoScreen>();

            if (highestLevelScreen != null)
            {
                return(highestLevelScreen);
            }
            highestLevelScreen = screenController.GetHighestLevelScreen <TroopTrainingScreen>();
            if (highestLevelScreen != null)
            {
                return(highestLevelScreen);
            }
            highestLevelScreen = screenController.GetHighestLevelScreen <TroopUpgradeScreen>();
            if (highestLevelScreen != null)
            {
                return(highestLevelScreen);
            }
            highestLevelScreen = screenController.GetHighestLevelScreen <PrizeInventoryScreen>();
            if (highestLevelScreen != null)
            {
                return(highestLevelScreen);
            }
            return(null);
        }
Exemplo n.º 2
0
        private void UpdateParticleEffectVisibility()
        {
            ScreenController    screenController    = Service.ScreenController;
            MiscElementsManager miscElementsManager = Service.UXController.MiscElementsManager;
            SquadSlidingScreen  highestLevelScreen  = screenController.GetHighestLevelScreen <SquadSlidingScreen>();
            bool effectsVisible = !miscElementsManager.IsHudFactionIconTooltipVisible() && screenController.GetHighestLevelScreen <EpisodeInfoScreen>() == null && screenController.GetHighestLevelScreen <InventoryCrateCollectionScreen>() == null && screenController.GetHighestLevelScreen <PrizeInventoryScreen>() == null && screenController.GetHighestLevelScreen <SquadJoinScreen>() == null && (highestLevelScreen == null || !highestLevelScreen.IsOpen());

            this.UpdateParticleEffectVisibility(effectsVisible);
        }
        public override void Execute()
        {
            base.Execute();
            ScreenController screenController   = Service.Get <ScreenController>();
            UXController     uXController       = Service.Get <UXController>();
            ScreenBase       highestLevelScreen = screenController.GetHighestLevelScreen <ClosableScreen>();

            if (highestLevelScreen != null)
            {
                string name = highestLevelScreen.GetType().get_Name();
                if (name == "PlanetDetailsScreen")
                {
                    if (!Service.Get <BuildingLookupController>().HasNavigationCenter())
                    {
                        Service.Get <GalaxyViewController>().GoToHome();
                    }
                    else
                    {
                        Service.Get <GalaxyViewController>().TranstionPlanetToGalaxy();
                    }
                    highestLevelScreen.Close(null);
                }
                else
                {
                    highestLevelScreen.Close(null);
                }
            }
            if (uXController.HUD.IsSquadScreenOpenAndCloseable())
            {
                SquadController squadController = Service.Get <SquadController>();
                if (squadController.StateManager.SquadScreenState == SquadScreenState.Donation)
                {
                    SquadSlidingScreen highestLevelScreen2 = screenController.GetHighestLevelScreen <SquadSlidingScreen>();
                    highestLevelScreen2.CloseDonationView();
                }
                else
                {
                    uXController.HUD.SlideSquadScreenClosed();
                }
            }
            this.parent.ChildComplete(this);
        }
        public override void Execute()
        {
            base.Execute();
            ScreenController   screenController   = Service.Get <ScreenController>();
            SquadWarInfoScreen squadWarInfoScreen = screenController.GetHighestLevelScreen <SquadWarInfoScreen>();

            if (squadWarInfoScreen == null)
            {
                squadWarInfoScreen = new SquadWarInfoScreen(this.pageIndex);
                Service.Get <ScreenController>().AddScreen(squadWarInfoScreen);
                return;
            }
            if (squadWarInfoScreen.IsLoaded())
            {
                squadWarInfoScreen.ShowPage(this.pageIndex);
                this.parent.ChildComplete(this);
                return;
            }
            Service.Get <EventManager>().RegisterObserver(this, EventId.ScreenLoaded);
        }
Exemplo n.º 5
0
        public static bool IsAnySquadScreenOpen()
        {
            ScreenController screenController = Service.ScreenController;

            return(screenController.GetHighestLevelScreen <SquadBuildingScreen>() != null || screenController.GetHighestLevelScreen <SquadCreateScreen>() != null || screenController.GetHighestLevelScreen <SquadIntroScreen>() != null || screenController.GetHighestLevelScreen <SquadJoinRequestScreen>() != null || screenController.GetHighestLevelScreen <SquadJoinScreen>() != null || screenController.GetHighestLevelScreen <AbstractSquadRequestScreen>() != null || screenController.GetHighestLevelScreen <SquadSlidingScreen>() != null || screenController.GetHighestLevelScreen <SquadTroopRequestScreen>() != null || screenController.GetHighestLevelScreen <SquadUpgradeScreen>() != null);
        }
Exemplo n.º 6
0
        private void HandleBackButton()
        {
            IState currentState = Service.GameStateMachine.CurrentState;

            if (currentState is IntroCameraState)
            {
                IntroCameraAnimation intro = Service.UXController.Intro;
                if (intro != null)
                {
                    intro.FinishUp(true);
                }
                return;
            }
            for (int i = this.backButtonHandlers.Count - 1; i >= 0; i--)
            {
                if (this.backButtonHandlers[i].HandleBackButtonPress())
                {
                    return;
                }
            }
            UICamera.selectedObject = null;
            UICamera.hoveredObject  = null;
            if (TouchScreenKeyboard.visible)
            {
                return;
            }
            ScreenController screenController = null;

            if (Service.ScreenController != null)
            {
                screenController = Service.ScreenController;
                AlertScreen highestLevelScreen = screenController.GetHighestLevelScreen <AlertScreen>();
                if (highestLevelScreen != null && highestLevelScreen.IsAlwaysOnTop)
                {
                    this.HandleScreenBack(highestLevelScreen);
                    return;
                }
            }
            if (Service.HoloController != null)
            {
                HoloController holoController = Service.HoloController;
                if (holoController.HasAnyCharacter())
                {
                    Service.EventManager.SendEvent(EventId.StoryNextButtonClicked, null);
                    return;
                }
            }
            if (screenController != null)
            {
                ScreenBase     highestLevelScreen2 = screenController.GetHighestLevelScreen <ScreenBase>();
                ClosableScreen highestLevelScreen3 = screenController.GetHighestLevelScreen <ClosableScreen>();
                if (Service.CurrentPlayer.CampaignProgress.FueInProgress || Service.UserInputInhibitor.IsDenying())
                {
                    if (highestLevelScreen2 != null && highestLevelScreen2.AllowFUEBackButton && this.HandleScreenBack(highestLevelScreen2))
                    {
                        return;
                    }
                    this.TryQuit();
                    return;
                }
                else
                {
                    if (highestLevelScreen2 != null && this.HandleScreenBack(highestLevelScreen2))
                    {
                        return;
                    }
                    if (highestLevelScreen3 != null && this.HandleScreenBack(highestLevelScreen3))
                    {
                        return;
                    }
                }
            }
            if (currentState is EditBaseState)
            {
                HomeState.GoToHomeState(null, false);
                return;
            }
            if (Service.BuildingController != null)
            {
                BuildingController buildingController = Service.BuildingController;
                if (buildingController.SelectedBuilding != null)
                {
                    buildingController.EnsureDeselectSelectedBuilding();
                    return;
                }
            }
            if (currentState is BaseLayoutToolState)
            {
                UXController uXController = Service.UXController;
                uXController.HUD.BaseLayoutToolView.CancelBaseLayoutTool();
                return;
            }
            if (Service.GalaxyViewController != null && currentState is GalaxyState)
            {
                GalaxyViewController galaxyViewController = Service.GalaxyViewController;
                galaxyViewController.GoToHome();
                return;
            }
            this.TryQuit();
        }