static void Main(string[] args) { // Create instances from namespace Geometry2D Point2D point2D = new Point2D(); Circle circle = new Circle(); DistanceCalculator2D distance2D = new DistanceCalculator2D(); Ellipse ellipse = new Ellipse(); Figure2D figure2D = new Figure2D(); Polygon polygon = new Polygon(); Rectangle rectangle = new Rectangle(); Square square = new Square(); // Create instances from namespace Geometry3D DistanceCalculator3D distance3D = new DistanceCalculator3D(); Path3D path3D = new Path3D(); Point3D point3D = new Point3D(); // Create instances from namespace Storage GeometryBinaryStorage binaryStorage = new GeometryBinaryStorage(); GeometrySVGStorage svgStorage = new GeometrySVGStorage(); GeometryXMLStorage xmlStorage = new GeometryXMLStorage(); // Create instances from namespace UI Screen2D screen2D = new Screen2D(); Screen3D screen3D = new Screen3D(); }
static void Main(string[] args) { Circle circle = new Circle(); DistanceCalculator2D dist = new DistanceCalculator2D(); Elipse elipse = new Elipse(); Figure2D figure = new Figure2D(); Point2D point = new Point2D(); Polygon plygon = new Polygon(); Rectangle rectangle = new Rectangle(); Square square = new Square(); Console.WriteLine(); Point3D point3D = new Point3D(); Path3D path = new Path3D(); DistanceCalculator3D dist3D = new DistanceCalculator3D(); Console.WriteLine(); GeometryBinaryStorage gbStorage = new GeometryBinaryStorage(); GeometrySVGStorage gsStorage = new GeometrySVGStorage(); GeometryXMLStorage gxStorage = new GeometryXMLStorage(); Console.WriteLine(); Screen2D sc2D = new Screen2D(); Screen3D sc3D = new Screen3D(); }
static void Main(string[] args) { Circle circle = new Circle(); Path3D path = new Path3D(); GeometryBinaryStorage gbs = new GeometryBinaryStorage(); Screen2D screen = new Screen2D(); Screen3D screen1 = new Screen3D(); }
static void Main(string[] args) { Circle circle = new Circle(); Ellipse ellipse = new Ellipse(); Figure2D figure2D = new Figure2D(); Point2D point = new Point2D(); DistanceCalcualtor2D distanceCalcualtor = new DistanceCalcualtor2D(); Polygon polygon = new Polygon(); Rectangle rectangle = new Rectangle(); Square square = new Square(); DistanceCalculator3D distanceCalculator3D = new DistanceCalculator3D(); Point3D path3D = new Point3D(); Point3D point3D = new Point3D(); Screen2D screen2D = new Screen2D(); Screen3D screen3D = new Screen3D(); }
static void Main(string[] args) { //GEOMETRY //2D NAMESPACE Point2D point2D = new Point2D(); //3D NAMESPACE Point3D point3D = new Point3D(); //STORAGE NAMESPACE GeometryBinaryStorage binStorage = new GeometryBinaryStorage(); //UI NAMESPACE Screen2D screen2D = new Screen2D(); Screen3D screen3D = new Screen3D(); }
static void Main() { Point2D a = new Point2D(); Figure2D b = new Figure2D(); Square c = new Square(); Rectangle d = new Rectangle(); Circle e = new Circle(); Elipse f = new Elipse(); DistanceCalculator2D g = new DistanceCalculator2D(); Point3D h = new Point3D(); Path3D i = new Path3D(); DistanceCalculator3D j = new DistanceCalculator3D(); GeometryBinaryStorage k = new GeometryBinaryStorage(); GeometrySVGStorage l = new GeometrySVGStorage(); GeometryXMLStorage m = new GeometryXMLStorage(); Screen2D n = new Screen2D(); Screen3D o = new Screen3D(); }
static void Main() { Circle circle = new Circle(); Ellipse ellipse = new Ellipse(); DistanceCalculator2D calc2D = new DistanceCalculator2D(); Figure2D figure2D = new Figure2D(); Point2D p2D = new Point2D(); Polygon polygon = new Polygon(); Rectangle rect = new Rectangle(); Square square = new Square(); Console.WriteLine(); DistanceCalculator3D calc3D = new DistanceCalculator3D(); Path3D path = new Path3D(); Point3D p3D = new Point3D(); GeometrySVGStorage geometrySVGStorage = new GeometrySVGStorage(); GeometryXMLStorage geometryXMLStorage = new GeometryXMLStorage(); GeometryBinaryStorage geometryBinaryStorage = new GeometryBinaryStorage(); Screen2D scr2D = new Screen2D(); Screen3D scr3D = new Screen3D(); }