private void Awake() { inst = this; }
private void Start() { playerController = GetComponent <Scr_PlayerController>(); playerShooting = GetComponent <Scr_PlayerShooting>(); anim = GetComponent <Animator>(); }
private void Awake() { inst = this; }
private void Start() { playerController = GetComponent <Scr_PlayerController>(); playerShooting = GetComponent <Scr_PlayerShooting>(); anim = GetComponent <Animator>(); }