Exemplo n.º 1
0
    public void AddCheckPoint(Scr_PlayerCheckpoint newCP)
    {
        bool valido = false;

        for (int i = 0; i < checkPoints.Count; i++)
        {
            if (newCP == checkPoints[i])
            {
                return;
            }
            if (newCP.order >= checkPoints[i].order)
            {
                valido = true;
                if (newCP.order > checkPoints[i].order)
                {
                    checkPoints.Remove(checkPoints[i]);
                }
            }
        }
        if (valido && CheckPointOrder)
        {
            checkPoints.Add(newCP);
            lastCheckPoint = newCP;
        }
        else if (!CheckPointOrder)
        {
            lastCheckPoint = newCP;
        }

        //RespawnControler.instance.ClearRespawnObjects();
        //RespawnControler.instance.ClearRepositionEnemies();
    }
Exemplo n.º 2
0
 private void Awake()
 {
     thisCP = this;
 }