protected void TogglePlayerOnThrow() { PlayerOnThrow = Players.Count > 1 ? Players.First(p => p != PlayerOnThrow) : PlayerOnThrow; scoreBoard.OnThrowPointerSetOn(PlayerOnThrow); }
protected void TogglePlayerOnThrow() { Game.PlayerOnThrow = Game.Players.Count > 1 ? Game.Players.First(p => p != Game.PlayerOnThrow) : Game.PlayerOnThrow; scoreBoard.OnThrowPointerSetOn(Game.PlayerOnThrow); }