Exemplo n.º 1
0
 public void TestIntersectionByVectorArray3()
 {
     Scientrace.Object3dEnvironment env = new Scientrace.Object3dEnvironment(Scientrace.AirProperties.Instance, 100);
     Scientrace.Line        beam        = new Scientrace.Line(10, 10, 10, -1, -1, 0);
     Scientrace.LightSource light       = new Scientrace.SingleRaySource(beam,
                                                                         10, new Scientrace.AM15Spectrum(1), env);
     Scientrace.Trace trace = new Scientrace.Trace(500.0E-9, light, beam, env, 1, 1);
     Console.WriteLine(trace.ToString());
     //Scientrace.Vector v = new Scientrace.Vector(10,10,10);
     Scientrace.IntersectionPoint[] ips = new Scientrace.IntersectionPoint[2];
     ips[0] = null;
     ips[1] = null;
     //Scientrace.Intersection intr = new Scientrace.Intersection(trace, ips);
     //Assert.IsFalse(intr.intersects);
 }
Exemplo n.º 2
0
 public void TestIntersectionByVectorArray3()
 {
     Scientrace.Object3dEnvironment env = new Scientrace.Object3dEnvironment(Scientrace.AirProperties.Instance, 100);
     Scientrace.Line beam = new Scientrace.Line(10, 10, 10, -1, -1, 0);
     Scientrace.LightSource light = new Scientrace.SingleRaySource(beam,
                                                                  10, new Scientrace.AM15Spectrum(1), env);
     Scientrace.Trace trace = new Scientrace.Trace(500.0E-9, light, beam, env,1,1);
     Console.WriteLine(trace.ToString());
     //Scientrace.Vector v = new Scientrace.Vector(10,10,10);
     Scientrace.IntersectionPoint[] ips = new Scientrace.IntersectionPoint[2];
     ips[0] = null;
     ips[1] = null;
     //Scientrace.Intersection intr = new Scientrace.Intersection(trace, ips);
     //Assert.IsFalse(intr.intersects);
 }
Exemplo n.º 3
0
        public Scientrace.Location traceLeavesEnvironment(Scientrace.Trace trace)
        {
            trace.currentObject = this;
            Scientrace.Line line = trace.traceline;
            UnitVector      dir  = line.direction;

            dir.check();
            Vector loc = line.startingpoint;

            /* find locations where line leaves a sphere of radius this.radius around 0,0,0
             * derivation:
             * r^2 = |l*dir + loc|^2
             * hence:
             * 0 = l^2 * |dir|^2 + 2*l*|dir.loc| + |loc|^2 - r^2    //the "." represents a dotproduct
             * Solve ABC formula for l:
             * a = |dir|^2
             * b = 2 * (loc . dir)
             * c = |loc|^2 - r^2 */
            double a            = Math.Pow(dir.x, 2) + Math.Pow(dir.y, 2) + Math.Pow(dir.z, 2);
            double b            = 2 * (loc.x * dir.x + loc.y * dir.y + loc.z * dir.z);
            double c            = Math.Pow(loc.x, 2) + Math.Pow(loc.y, 2) + Math.Pow(loc.z, 2) - (Math.Pow(this.radius, 2));
            double discriminant = Math.Pow(b, 2) - 4 * a * c;

            if (discriminant < 0)
            {
                throw new ArgumentOutOfRangeException("Trace leaves environment from within environment. Are the boundaries of your environment perhaps smaller than your objects?\n Environment radius: " + this.radius + "\n Trace data:" + trace.ToString());
            }
            //ABC formula
            double ans1 = (-b + Math.Sqrt(discriminant)) / (2 * a);
            double ans2 = (-b - Math.Sqrt(discriminant)) / (2 * a);
            double ans  = Math.Max(ans1, ans2);

            //Console.WriteLine("\n"+ans.ToString()+" * "+dir.trico()+"( = "+(dir*ans).trico()+") +"+loc.trico()+" = "+((dir*ans)+loc).toLocation().ToCompactString()+" is ...");
//			throw new AccessViolationException();
            //Console.WriteLine("IT ENDS HERE: "+((dir*Math.Max(ans1,ans2))+loc).toLocation().ToString());

            Scientrace.Location leavelocation = (dir * ans + loc).toLocation();

/*			Console.WriteLine("Direction: "+dir.trico()+
 *                              "ABS ANS: "+(Math.Pow(b,2) - 4* a*c)+
 *                              "Location: "+loc.trico());*/
            trace.perish(leavelocation);
            return(leavelocation);
        }
Exemplo n.º 4
0
 public float getRefractiveIndex(Scientrace.Trace trace)
 {
     throw new SubclassResponsibilityException("Implementation required of getRefractiveIndex(trace) function required at" + this.GetType().ToString() + trace.ToString());
 }