Exemplo n.º 1
0
        public override bool Generate(World world, int x, int y, int z)
        {
            if (!Blocks.IsPlantSustaining(world.GetBlockState(x, y, z)) || !world.IsAir(x, y + 1, z))
            {
                return(false);
            }
            if (y < yMin || y > yMax)
            {
                return(false);
            }

            if (random.NextDouble() < chance / 128f)
            {
                if (schematic != null)
                {
                    return(schematic.Build(world, x, y + 1, z, random));
                }
                else
                {
                    return(world.SetBlock(x, y + 1, z, block));
                }
            }
            else
            {
                return(false);
            }
        }
        public void LoadSchematic(string path)
        {
            Schematic newSchematic = Circuit.Schematic.Load(path);

            Circuit.Circuit circuit = newSchematic.Build();

            SetCircuit(circuit);

            Schematic = newSchematic;

            SchematicPath = path;
        }