Exemplo n.º 1
0
 void Start()
 {
     this_but = this.gameObject.GetComponent <Button>();
     scene_   = GameObject.FindGameObjectWithTag("GM").GetComponent <Scene_manage>();
     menu     = GameObject.FindGameObjectWithTag("GM").GetComponent <Menu>();
     ec       = GameObject.FindGameObjectWithTag("GM").GetComponent <Event_Create>();
     Chang_Pic();
 }
Exemplo n.º 2
0
 public void Create_Card()
 {
     scene_          = GameObject.FindGameObjectWithTag("GM").GetComponent <Scene_manage>();
     deck            = GameObject.FindGameObjectWithTag("GM").GetComponent <Deck>();
     inven           = GameObject.FindGameObjectWithTag("GM").GetComponent <Inventory>();
     pos             = Random.Range(0, deck.Name_Card.Length);
     This_Card_index = deck.Name_Card[pos];
     text.text       = This_Card_index;
     if (free == false)
     {
         prize_int  = Random.Range(80, 200);
         prize.text = prize_int.ToString();
     }
 }
Exemplo n.º 3
0
    void Start()
    {
        scene_ = GetComponent <Scene_manage>();
        Map_Canvas.SetActive(true);
        Open_Map = true;


        if (scene_.Get_Reward() == true)
        {
            card_bot = scoll.GetChild(0).gameObject;
            for (int i = 0; i < 3; i++)
            {
                g = Instantiate(card_bot, scoll);
                inven_obj.Add(g);
            }
            Destroy(card_bot);
            Reward_Canvas.SetActive(true);
        }
    }
Exemplo n.º 4
0
 void Start()
 {
     scene_ = GameObject.FindGameObjectWithTag("GM").GetComponent <Scene_manage>();
     Create();
 }
Exemplo n.º 5
0
 void Start()
 {
     scene_ = GetComponent <Scene_manage>();
     inven  = GetComponent <Inventory>();
     GOGO();
 }
Exemplo n.º 6
0
 // Start is called before the first frame update
 void Start()
 {
     scene_     = GetComponent <Scene_manage>();
     trun_event = GetComponent <Test_Turn_Base>();
     trun_event.AddEndTurnEvent(Reset_Mana);
 }