private void ButtonNew_Click(object sender, RoutedEventArgs e) { if (Runtime.IsRunningInVisualStudioDesigner) { return; } SceneRenderingControl.New(); }
private void ButtonNew_Click(object sender, RoutedEventArgs e) { SceneRenderingControl.New(); }
private void ButtonNew_Click(object sender, RoutedEventArgs e) { if (Runtime.IsRunningInVisualStudioDesigner) { return; } SceneRenderingControl.New(); }
private void ButtonNew_Click(object sender, RoutedEventArgs e) { SceneRenderingControl.New(); }