public void justfound() { gameObject.GetComponent <Text>().text = value; found = true; noValue = true; ScenePatriManager spm = gameObject.transform.parent.gameObject.transform.parent.gameObject.transform.parent.gameObject.transform.parent.GetComponent <ScenePatriManager>(); if (key == "C") { spm.IncreaseNbConsonnes(); } else { spm.IncreaseNbVoyelles(); } }
public void Start() { spm = FindObjectOfType <ScenePatriManager>(); spm.LoadLevelInfo(); }