Exemplo n.º 1
0
    private void Start()
    {
        base.StartCoroutine(PersistenSingleton <FF9TextTool> .Instance.UpdateTextLocalization((Action)null));
        this.InitFadeTexture();
        OverlayCanvas instance = PersistenSingleton <OverlayCanvas> .Instance;

        this.fastTrophy = GameObject.Find("UI Root/Submenu Container/Fast Trophy");
        SceneDirector.GetDefaultFadeInTransition();
    }
Exemplo n.º 2
0
 public static void Initial()
 {
     SceneDirector.GetDefaultFadeInTransition();
     OSDLogger.SetBundleVersion(BundleScene.BundleVersion);
 }