Exemplo n.º 1
0
 public override void Action(CharacterBase character, SceneBattle battle)
 {
     if (character.waittime == 1)
     {
         character.waittime = 2;
         battle.CustomMax();
     }
     if (character.waittime < 12)
     {
         return;
     }
     if (character is Player)
     {
         ;
     }
     base.Action(character, battle);
 }