public void OnStartButtonClick() { if (selectedScenario != null) { SavedMapLoaderData savedMapLoaderData = new SavedMapLoaderData(selectedScenario.data.mapFileName); GamePlayLoaderData loaderData = new GamePlayLoaderData(savedMapLoaderData, selectedScenario.data); SceneSwitcher.Singleton.PrepareToLoadLevel(loaderData); } }
public void OnLoadButtonClicked() { if (selectedMap != null) { Debug.Log("Load " + selectedMap.mapName); SavedMapLoaderData data = new SavedMapLoaderData(selectedMap.mapName); SceneSwitcher.Singleton.PrepareToLoadLevel(data); } }
public GamePlayLoaderData(SavedMapLoaderData savedMapLoaderData, LevelScenarioData scenarioData) { this.savedMapLoaderData = savedMapLoaderData; this.scenarioData = scenarioData; }