///////////////////////////////////////////// /// public void Save5() { BinaryFormatter binary = new BinaryFormatter(); FileStream file = File.Create(Application.dataPath + "/Savegame5.dat"); SaveManagment5 save5 = new SaveManagment5(); save5.Value = GetComponent <MenuManager>().Value; save5.Coins = GetComponent <MenuManager>().coins; binary.Serialize(file, save5); file.Close(); }
public void Load5() { if (File.Exists(Application.dataPath + "/Savegame5.dat")) { BinaryFormatter binary = new BinaryFormatter(); FileStream file = File.Open(Application.dataPath + "/Savegame5.dat", FileMode.Open); SaveManagment5 save5 = (SaveManagment5)binary.Deserialize(file); GetComponent <MenuManager>().Value = save5.Value; save5.Coins = GetComponent <MenuManager>().coins; file.Close(); } }