public void Morreu() { //Setar Highscore if (score > SaveControl.RetornarHighScore()) { SaveControl.SetarHighScore(score); } SaveControl.SetarLastScore(score); gameOverText.SetActive(true); gameOver = true; SaveControl.SalvarArquivoJogo(); }
void Start() { scoreTemp = score; highscoreText.text = SaveControl.RetornarHighScore().ToString(); this.RetornaStringFormatadaEvolutionState(); }